Sunday, December 10, 2006

SDL Games Programing

I have recently been working on a remake of the Nintendo classic "Mario". The remake is written in C++ using the SDL library. SDL stands for Simple DirectMedia Layer. Although I am writing and testing the code on Linux at the moment, I hope the game to be cross-platform if ever completed. ;)
In my search for documentation for SDL, as well as the excellent documentation found at www.libsdl.org I found a site called Lazy Foo' Productions. This site hosts an excellent games tutorial for people who may not have very much experience in game writing. Highly recommended: http://lazyfooproductions.com/SDL_tutorials/index.php

2 comments:

James Knowles said...

How is Mario going sir?

Tris said...

Errr, kinda slowed up a bit to be honest. Most of the physics are working like run/ jump/ fall. I may finish it one day!